A Few Things
Programmer notes:
I enjoyed the simplicity of it all. Here are some things you can add / improve upon.
IMPROVEMENTS:
1.) The hittest object should be the ENTIRE HEAD and not just one spot on it. I could never figure out what exact spot I was suppose to hit.
2.) The gun should actually fire a bullet that is a movieclip. This movie clip can move fast, but just fast enough to where it can go through a hittest code that basically says if bullet hits head then go to death frame.
3.) To make a health bar just say health ._x = -10 and then make a code saying when it reaches 0 for the game over screen to come in. I noticed yo cant actually die.
GOODS:
1.) I enjoyed the random aspect you put in there. Sometimes the enemies hit you... sometimes they done.
2.) The ranking system at the end. I dont know how you coded that!
3.) The way he will move off the screen when everything is dead. I liked the whole automation of it all.
Artist Notes:
As usual spike, your style never ceases to amaze me. Although there are a couple of things you can approve upon
IMPROVEMENTS:
1.) When the character is turning, make sure to make a frame where he is facing the camera, so it looks a bit cleaner when he turns around.
2.) Put more detail into still drawings like this. In your usual style, you do a lot of rough fbf movements, but in games the characters are usually fairly static so you can go all out on them and add lots of details, scratches, all sorts of stuff. Experiment a bit like you did in Snow Snow For Lucy... ah the memories.
GOODS:
1.) I enjoyed the clean animations mixed with tablet pen drawings. I loved how you made one of your main characters a boss haha.
2.) The environment in the game made me shiver... at the end i was seriously creeped out. I even got into the ending clip. I think it would have been best if you made him physically and emotionally challenged enough to be like, "im a monster... please dont hurt me... go away from here, take what you need, leave me to fester. I am tortured enough" It was real resident evil like.
3.) The angles! I really enjoyed the various angles you plugged into there.
<3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3